OpenGLTexture< Type > Class Template Reference
List of all members.
class OpenGLTexture< Type >
A RAII wrapper for allocating/deallocating OpenGL texture ID.
Definition at line 69 of file surface.hh.
Public Member Functions
|void ||draw (Dimensions const &dim, TexCoords const &tex) const |
GLuint ||id () const |
Static Public Member Functions
static GLenum ||type ()|
The documentation for this class was generated from the following file: